Video for “What Makes Paris Look Like Paris”

Screenshot of the video as it appears on Vimeo

An interview with Carl Doersch about his paper, which shows how Google Street View images can be deconstructed to extract a city’s characteristic features. Shot at at Carnegie Mellon University in Pittsburgh.

Video for “Moving Portraits”

Screenshot of the video as it appears on Vimeo

Videojournalism about turning photo collections into movie-like “Face Movies”, via a system that’s been incorporated into Google’s Picasa photo program. (Many thanks to guest interviewer Teresa Meek.)

Overcoming the Uncanny Valley

First page of article as it appeared in print

A feature article about the perceptual gap between images of real human faces near-human representations.

Abstract: “What makes some near-human characters scary while others are merely laughable? More important, why do some human and humanlike characters fail to arouse our sympathy? Visual artists and roboticists face these questions as they seek to alternately frighten and endear. Recent attempts to create accurate human replicas have brought these questions to the fore with increased urgency.”

Going global with QuarkXPress 7

Article as it appeared in email

Written for the the premiere issue of a newsletter by software publisher Quark, this article discusses their flagship product’s globalization-friendly features.

Review: Lineform

Article as it appeared on the web

A short review of an illustration program. Part of a package of three: EazyDraw, Intaglio, and Lineform.

Review: Intaglio

Article as it appeared on the web

A short review of an illustration program. Part of a package of three: EazyDraw, Intaglio, and Lineform.

Review: EazyDraw

Article as it appeared on the web

A short review of an illustration program. Part of a package of three: EazyDraw, Intaglio, and Lineform.

Interactive Tabletop Exhibits in Museums and Galleries

First page of article as it appeared in print

My first feature article for the “Applications” section of Computer Graphics and Applications, a publication of IEEE (the Institute of Electrical and Electronics Engineers).

Abstract: “Just as online shopping is a bellwether of advanced online technologies, so are museum and gallery showcases for the best in computer display and interface technology. In the first case, commerce demands that speed and reliability get priority, in the latter, technological invisibility is foremost. The museum experience is an unusually tactile, sensual one, and the standard keyboard-mouse-and-screen setup might seem out of place. This trend toward sensual involvement is particularly noticeable in tabletop displays, as they appeal to two aspects of familiar daily life: the horizontal surface as a workspace, and hand gestures (or common objects) as tools for manipulating information.”

Rebuilding for Eternity

First page of "Rebuilding for Eternity" article

Article about “e-heritage”, digitization of large-scale historical sites such as the Bayon Temple in Cambodia.